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Full text of "XBOX Manual: Mercenaries"

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MERCENARIES 
EXOPS 



BH ■ mm mm 
R1EF 



SONG INITIATIVE 



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SAFETY INFORMATION 

ABOUT PHOTOSENSITIVE SEIZURES 

A very small percentage of people may experience a seizure when exposed to cerlfl 
visual images, including flashing lights or patterns that may 3ppear in videu gi 
Evert people who have no history uf seizures nr epilepsy may have an umiiagi 
condition that can cause these "photosensitive epileptic seizures" while wat 
video games. 

seizures may have a variety of symptoms, including lightheadedness, altered vision, 
face Iwilching, jerking or shaking of arms or legs, disorientation, confus-; 
momentary loss of awareness. Seizures may also cause loss of consciousness in 
vulsions that can lead to injury from falling down or striking nearby ohjects 

Immediately stop playing and consult a doctor if you experience any of these . 
toms Parents should watch for or ask their children about the above symptom*— 
children and teenagers are mure likely than adults to experience these seizures. 

isk of photosensitive epileptic seizures may he reduced by sitting farther fn 
lelevision screen, using s smaller televisioo screen, playing in a well -Id room, and nut 
when you are drowsy or fatigued. 

ny of your relatives have a history of seizures or epilepsy, consult a d 
before playing 

Other Important Health and Safety Information 

The Xbox Instruction Manual contains important health and safety information If' 

should read and understand before using this software. 

IAMAGE TO YDIIR TELEVISION 
Do not use with certain televisions. Some televisions, especially front- or rearp 

ran be damaged if any video games, including Xbox games, are played tin 
Static images presented during the normal course of gameplay may "bui 
screen, causing a permanent shadow of the static image to appear at all limes, 
when video games are not being played. Similar damage may occur from 
i :. creoted when placing a video game on hold or pause. Consult your television 
p^pfrs manual to determine if video games can be played safely on your set 
■re unable to find this information in the owner's manual, contact your television deal- 
mBnubcturer to determine if video games can be played safely on your set 

ipyinfl, reverse engineering, transmission, public performance, rental 
piy Inr play or circumvention of copy protection is strictly prohibited 



TABLE OF CONTENTS 



The Basics 2 

Controls 3 

Sang Initiative BriEf 4 

Pressure Conker nn the Peninsula. 4 

Logistics 7 

Main Menu 7 

Options 7 

Paose Menu 7 

Game Screen 8 

The PDA 9 

ExDps Personnel ID 

The Mercs ID 

Mission InFormation 12 

Playing the Game 12 

Contracts 12 

Saving the Game 12 

Factions 13 

Glossary of Terms 15 

Vehicles and Weapons 2D 

ExDps Corporate 22 

Contact Information 24 

Software LicEnse/Limited Warranty 25 



.*„ 



THE BASICS 



CDHTHDLS 




OIRECFIOHAL PAD SIGHT IHUMSSflCC 



DN FDDT 

LEFTTHDMBSTICK 


MOVE HERD [CUB TO CHANGE STANCE] 


O RIGHTTHUMGSTICK 


AIM CAMERA [CLICK TO USE BINOCULARS] 


O ABJTTQtf 


RELOAD 


© B BUTTON 


BASH 


O VIUTTDN 


ACTION 


3 BUTTON 


JUMP 


a 


1 TRIGGER 


throw grenade 


9 WHITE BUTTON 


SWITCH GRENADE TYPES 


Ei RIGHT TRIGGER 


FIRE PRIMARY WEAPON/SELECT SUPPORT ITEM 


O BUCK BUTTON 


SWITCH PRIMARY WEAPON 


O BACK BUTTON 


PDA 


O START BUTTON 


PAUSE 



UP/DOWN SCROLL : H']UGH SJP PORT ITEMS 
■f; TOGGLE FACTION FLAGS ABOVE SOLDIERS 



" OF MENACE SHOP [TO PURCHASE ITEMS' 



WHEELED VEHICLES 



STEER VEHICLE 



HORN [NEARBY ALLIES WILL ENTER VEHICLE) 
EKIT VEHICLE. LEAVING PASSENGERS INSIDE 



COMMAND PASSENGERS TO EXIT VEHICLE 



Q A BUTTON ACCELERATE 

© X BUTTON DECELERATE/REVERSE 

v BiiTrnu ivir ucuin c. DmruncDi 



) B BUTTON ' HORN [NEARBY ALLIES Wl 

LEFT TRIGGER EKIT VEHICLE. LEAVING PA 



WHITE BUTTON i COMMAND PASSENGERS T 



El RIGHT TRIGGER I HAND BRAKE 



O SUCK BUTTON NOT USED 



START BUTTON | PAUSE 

DIRECTIONAL PAD 

LEFT: TOGGLE FACTION FUGS ABOVE SOLBIERS 



LEFT THUMBSTCK I LEFT/RISHT • STEER VEHICLE 



LEFT THUMBSTICK UP/DOWN - ACCELERATE/DECELERATE/REVERSE 



© t BUTTON 



Y BUTTON 



O B BUTTON 



Ej RIGHT TRIGGER 

Q BLACK BUTTDN 
Q BACK BUTTON 
O START 6DTT0N 



DIRECTIONAL PAD 



EKIT VEHICLE: PASSENGERS WILL GET OUT ALSO 



HORN [NEARBY ALLIES WILL ENTER VEHICLE] 



EKIT VEHICLE. LEAVING PASSENGERS INSIDE 



[[■MMANDHAbSK'filJtKlh'hlLTI 



SWITCH WEAPONS ;SDVE VEHICLES MY] 



HON FLAGS AOLVE SCLDIERS 



-2- 



--3- 






HELICOPTERS 

{$ LEFT THUMBSTICK 


LEFT/RIGHT - STRAFE LEFT/RIGHT 


© LEFT THliMBSTlCK 


UP/DOWN - MOVE FDRWARCl/BAffl 


© RIGHT THUMBST1CK 


LEFT/RIGHT - ROM LEFT/RIGHT 


RIGHT THLIMBSTIffl 


UP/DOWN ■ AIM UP/TOWN 


A BUTTON 


,'iSCEND 


© i BUTTON 


DESCtND 


© 


Y BUTTON 


EXIT VEHICLE [MUST UNO]; PASSENGERS WILL GET PUT AL3D 


c 


BBLTTTPN 


HORN [NEAHBV ALLIES WILL ENTER VEHICLE] 


a 


LEFT TRIGGER 


EXIT VEHICLE. LEAVING PASSENGERS INSIDE 


• 


WHITE BUTTPN 


CPMMANP PASSENGERS TP EXIT VEHICLE 


Q 


RIGHT TRIGGER 


: IRE WEAPON 





BUCK BUTTON 


SWITCH WEAPONS [SOME VEHICLES DNLV) 





BACK BUTTON 


PDA 


p 


START BUTTON 


PAUSE 


@ DIRECTIONAL PAD 

UP/QDWN: RAISE/LOWER WINCH 


LETT: TOGGLE FAETIQN FLAGS ABOVE SOLDIERS 



SDNG INITIATIVE BRIEF 



PRESSURE COOKER ON THE PEN IN SO LA 

You are a professional warrior, about to drop into a landscape rife with chaos. 
You know this because they ooly call people like yuu in when things get really hairy. 
This might be the job that does you in. ..or the job that sets you up for life. 

The conflict began not tuu lung ago... the leader of North Korea, the aging 
President Choi Kim, had extended en olive branch tn Sooth Korea, embracing their 
"Sunshine Policy" and reviving hopes of peaceful reunification. In return. South 
Korea agreed to pump money into North Korea on the condition that they dis- 
mantle their military. President Choi Kim became a populist f i g u re among the 
youth of South Korea, and brought a new seise of hope and pride to the people. 



No one was aware of the hidden darkness waiting to shatter the peace. Kim Song's 
snn, General Chni Song, wasn't satisfied with negotiations and peace treaties. He 
believed his father had lost sight nf North Korea's destiny. In the midst of a sign- 
ing ceremony celebrating e road map to the reunification of Korea, General Sang ' 
Staged a coup. Backed by an army of insurgents, he stormed the ceremony and 
wiped oot the North and South political leaders in a shower of gunfire. Without 
hesitation, he even snuffed the life of his own father. 

The new ruler expelled all foreign embassy personnel and aid workers. The coon- 
try "went dark" as the emerging dictator Chni Song cut off all cnmmunieatiun with 
the outside world. Diplomatic overtures failed. Song barred entry to foreign press 
and weapons inspectors, Eventually the world's headlines turned to other crises. 
But rumors ran through the network of mores, and each one hinted [he worst. 
Then the worst came. 

When the Royal Australian Navy showed up tu rescue the crew of a North Korean 
freighter floundering in a storm, they discovered the sailors making a hasty effort 
to scuttle the ship. Their suspicions aroused, the Aussie sailors searched the boat 
and found nuclear weapons in the cargo hay, bound fnr an Indonesian company 
.known as a front for terrorists. The undeniable link between General Song, nuclear 
weapons, and terrorists sent shock waves through the Allied Nations. Within hoors 
uf the discovery, Chinese intelligence released a report revealing that North 







Korea's missilE capability was much more advanced thai suspectEd — the North 
Koreans now had intercontinental missiles powerful enough to hit targets do alt 
seven continents. 

An Allied Nations-initiated Task Force was hastily formed, consisting nl troops 
from aroond the glahe. They invaded North Korea, smashed through a divisioo of 
North Korean regulars and captured the launch sites in Yonghyon. But their vic- 
tory was short-lived. A.N. weapons inspectors found documents at the sites 
revealing that North Korea was boildiog 3D ooclear warheads at another — still 
onknowo — launch site. Even worse, the evidence made it clear that the missiles 
would he ready to launch in just three weeks. The distant threat uf an enemy that 
coo Id end my days from across tliE world was much worse. 

The A.N. forces now had a new, urgent agenda: fiod and capture Sung before 
thnse missiles were laooch-ready aod the General was at the helm of a oew 
ooclear superpower. After a week or two of fruitless searching, the A.N. press 
conferences took en an air of desperation. They distributed a "must wanted" list 
in the form nf a "DEck of 52" playing cards. Song, of course, was the Ace of 
Spades. His top military and scientific advisors filled oot the rest of the deck. 
along with a smattering of criminals that he'd hired to help oot. An A.N. 
spokesmao appeared oo Global Satellite Reportiog Network [GSRN] aod annnunrnd 
ao "open boooty" on General Sung. The price? One hundred million dollars. 

Fiona Taylor, the Executive Operations technical office, called and gave the situa- 
tion report. That was just hours ago. Aod oow here you are on a cargo plaoe 
headed for the Demilitarized Zone, about to catch your last bit of shuteye before 
making a drop ioto the most daogeruus place on Earth... 



LOGISTICS 








Sfeo*:^' 




MAIN MENU 



NEW GAME; When beginning a new game, first select 
a mercenary. For information oo the three meres, 

see page ID. 

CQNTINDE: This option appears if there is already a 
savsd game. Selecting this cootiooes the game 
from where you left off in your latest save game. 

OPTIONS: 

Game: Invert Y: Toggle YES or ND to invert the 

Y-axis for aiming. 

Aim Speed: Increase or decrease sensitivity 
of the right thumbstick. 

Vibratioo: Toggle DN or OFF 

Suhtitle: Toggle Subtitles ON or OFF. 
Audin: Ghange modes, or adjust various sound volumes. 
Load Game: Load a previously saved game. 

PAUSE MENU 

Pausing the game brings up the following options: 

WHEN ON A CONTRACT 

Continue: Return to the gamE. 

Controls: View context sensitive controller map 

Cancel Contract: Select this to abandon the current contract. You will be given the 

optioo to retry. 

Options: Access the GAME and AUDIO options. 

Quit: Exit lo the main menu _ _ _^ 

'-^■SPoe-r tan ^ en 

BETWEEN CONTRACTS £ Cc> ^yy p . 1 

Continue: Return to the game I < < *jQP 

Controls: View context sensitive controller map 

Save Game: Save your progress. Its a good idea to save after each contract. 

Load Game: Load a previously saved gamE 

Modivac: Select this if you need tn be rescued from a tight spot. Medical expenses 

will be deducted. 

Options: Access the GAME and AUDIO options. Ac<r-r / t^^2_o a \f:S\7 



Quit Exit to the main menu. 



lOA 



.7.. 



^■Alr> t ££££{£ 




GAME SCREEN 

,[1] SATELLITE NAVIGATION SYSTEM RADAR: 
[ Shows a map of your immediate surroundings. 
[The map rotates depending on the direction 
| you are facing. Shaded red areas are restrict- 
| ed - the allies will terminate acyane or any- 
thing that strays into a restricted area. When 
I nn a contract, yellow blips on the map show 
j the location of your current ohjective[s]. Teal 
dots indicate locations for hooos objectives. 
Between contracts, flags show the location of the various faction 
HLTs. Challenges are marked with $. At all times factioo ooits are shown in red iT 
they are hostile to yoo. blue if they are friendly, or gray if they are neutral. Air 
units are shown as dots. When in a helicopter, groond-to-air units are shown as 
-triangles. .Jammers are shown as red Xs. Finally, members of the Deck of 52 
appear on the SNS Radar when you discover them. They are marked with the sym- 
' bol of their "suit" [dobs, diamonds, hearts ar spades]. 

[2] PRIMARY WEAPON: An icon indicates what type of weapon ynu have equipped. 
along with ammo remaining in the clip/total remaining ammo, 

[3] ACTIDN MESSAGE: A message appears here explaining what action can he taken 
with the V button, if one is available. 

[4] HEALTH/ARMOR: The bar and number represent how much health [on foot] or 
armnr [in a vehicle] is remaining,. 

[5] GRENADES/DISGUISE INDICATOR: When on font the icon represents what type 
of grenade [frag or flash] is eguipped. along with how many are remaining. When 
in a vehicle, a faction flag appears here, indicating which faction you're disgoised 
as. It you break disguise, the faction flag will disappear and a text message will 
indicate that disguise was lost. 

[B] DAMAGE INDICATOR: If you're taking damage, this shows what direction the 
damage is coming from. 

[7] EMAIL NOTIFICATION: This symbol appears whenever a new email message 
comes in. Access your emails through the PDA [press the BACK button]. 

[B] SUPPORT ITEMS: Press up Dr down on the directional buttons to display and 
scroll through the support items. The cost of each item is displayed next to the 
symbol. Pull the right trigger to activate a selected support item. 

[9] ACCOUNT BALANCE: Appears automatically whenever you earn, spend or lose 

money. To quickly check yoor eccouot balance, activate the support menu. 

[ID] FACTION GAUGES: The appropriate faction gauge appears briefly whenever a 







faction standings change. You can check 
your faction standings at any time tfimugh 
the PDA [press the BACK button]. 

THE PDA 

ExOps issues all field agents a mili- 
tary spec ruggedized PDA. Its your 
source for all vital information. Press the 
BACK button to access the PDA, then pull the left trigger and the 
right trigger to switch to the different modes: 

MAP: Provides a map of the area. The flashing green arrow shows your current 
location and heading. Primary and secondary nhjectives. faction HO flags, and 
Deck of 52 members are all shown oo the PDA map. Ose the directional buttons 
to scroll the map view. Press the A button to zoom in aod switch current focus. 
Press the Y buttoo to zoom hack out. or close the PDA. 

EMAIL Displays any emails received. Check here for messages describing require- 
ments and rewards for contracts accepted. Sometimes additional emails are sent 
during a contract. Always check the DECK OF 52 folder after completing a con- 
tract - a lead on a Deck of 52 member Is often part of the contract payment. 

Finally, check the HELP folder if you forget anything. 

SHOP: Visit the Merchant of Menace website. Once you've proved your worth to the 
Russian Mafia, this is where ynu can buy weapons, air strikes, supplies, and vehi- 
cles. If you get in good with a faction, you may receive a discount on supplies they 
offer. If you get into bad standing with the Russians and they stop selling ynu 
goodies, you may be able to persuade them with a "donation," Hint: press right on 
the directional pad to quickly access the shop. 

STATOS: Here you can check your sta- 
tus for the fallowing: 

DECK OF 52: Displays yoor progress 
towards verifying the key players in 
the conflict. A card will he marked 
with "jail hars" to indicate capture, 
or an X if they have been killed. 
Press the A buttoo to view detailed 
on any information on any Deck of 
52 member. If you have received an 
Intel email on the selected card, 
press the A button again tn read 
it. The Intel bar on the left fills up 




as ynu capture cards.The higher the card, the more Intel ynu receive. When you've 
collected enough Intel, the Ace card contract becomes available. 




The Allied invasion has thrown the region into chaos, and looting 
abounds. An attentive mercenary can find valuable National Treasures and dan- 
gerous Weapons of Mass Destruction Collecting these yields an immediate cash 
bounty and faction mood reward. Collect enough and you might unlock addition- 
al shop items, cash honuses, and...? The Sooth Koreans have deployed listening 
posts throoghout the region. Destroying these makes the Chinese very happy. 
They're certain to reward yoo if ynu destroy enough of them, sn kEep yoor eyes 
□per. Finally, the Sooth Koreans aren't keen on tfiE giant monuments to General 
Song that are a feature of nearly every town square. 

CHALLENGES: Check here to see your records in the various Challenges. 

FACTIONS: Displays your current standing with Each faction. 



EXDPS PERSONNEL 



THE MERCS 

ch mere has a combat specialty that provides s unique advantage on the bat- 
field. They also each know a language spoken by one of the Factions, which may 
eal information otherwise left obscure. Consider your play style when ynu 
cide which une to take into combat. 



Name: Chris Jacobs 
Nationality: American 
Languages: English/Korean 
ExDps: 5 Years 

His mother is a Korean interpreter, end his 
father was a U.S. Army colonel. His mother 
taught him to speak Korean while his father gave 
him invaluable advice on military tactics. He 
served as part of the Army's Combat 
Applications Group for seven years, before real- 
izing that his skills WEre highly bankahle. So he 
jninorf ExDps. No onE can withstand as moch 
punishment as him. _ . ._ 




--10-- 



Name: Jennifer Mur 
Nationality: British 
Languages. English/Chinese 
ExQps: 7 Years 

Jennifer is an ex-member of HIE. She is great at 
avoiding dEtection, using her training and natu- 
ral abilities to sneak into places where other sol- 
diers would stick out like a sore thumb. 

Name: Haiti as Nibs on 
Nationality: Swedish 
Languages: English/Russian 
ExDps: I Year 

Nilsson may have experience in the past, but as 
far as the other meres are concerned he's a 
rookie. Dntil you run with ExDps for a few years, 
you haven't seen real combat. However, in this 
short time, he's proven to move faster than any- 
one on the battlefield, and a fast mere is a mere 
who comes home in une piECE. 

Name: Fiona laylor 
Nationality: Australian 
Languages: English 
ExDps: I Year 

Fiona is the ExDps technical officEr assigned to 
this conflict. She's yoor point of contact to the 
outside world, and she's got the raw feeds from 
a hundred satellites and hacked communications 
channels at her fingertips. She is an experienced 
agent runner, and she's known to put even the 
toughest mercenaries io their place. Fiona came 
out of the Royal Australian Navy as a Lieutenant, specializing in submarine elec- 
tronics warfare. Then she became an operative for the ASIS [Australian Secret 
Intelligence Service] and only recently gave up her post in the field to join the pri- 
vate industry. 







iA& 



££& 



61-S 



-11- 



PLAYING THE GAME 

[opportunities to earn £100,000, DOO don't comE along every day. but you're going 
to earn every penny of it. Thct's the price on General Songs head - the problem 
is that no one knows where he is. The A.N. can't find him - they have to play by; 
too many rules. But a mere exists in a gray area, and can do whatever it takes 
to get to Song. 

doted mere could probably find most of the Deck jost by searching, but the 
smartest way to do it is to work with the factions. They'll he more than willing to 
trade what they know about the Deck of 52 Inr the services a mercenary cao offer. 
In lad, the only way to the higher-level Deck members is through the factioos, 
and the only way to the Aces is through the Allies. Verify [capture or kill] eooogh 
of the Deck, ano you'll get a shot at the Ace. 

ork with the factioos to earn muney, get leads on the Deck of 52, and open up 
supplies for the Russian hlack market website - the "Merchant of Menace." 
Remember - sometimes you have to spend money to make money, and the 
Merchant offers some powerful toys. If a contract is kicking your ass, mayhe the. 
Merchant of Menace can help you. Having said that, a good mere is a master of 
field acquisition. With so many factions in the field, it's amazing what you can 
"borrow.' A mere can save a lot of money that way... 

CONTRACTS 

Contracts are the bread-and-butter of any professiooal mere. Check ynur SNS 
radar or PDA map for factioo flag icons that indicate the locations of the fac- 
tioos. aod pay them a visit. Talk to the guard to enter. Once you're inside, listen 
to the faction leader explain the details. Speak to the factioo representative to 
accept the contract. 

During a contract you can't save the game, so you'll have to cancel or complete 
the contract if you want to save ynur progress. And you cao ooly take on one con- 
tract at a time. Dnce you've delivered your end of a deal, you'll see how much money 
you made [including boo us payments, if any]. Completing contracts also improves 
your staoding with a faction, and unlocks items in the Merchant of Menace. 

SAVING THE GAME 

You can save anywhere, any time, as long as you're out no a contract. Pause the 

game aod select the Save Game option, then choose a slot to save to. 

Note: at least 4 blocks of free space is required to save all data to the hard disk. 




FACTIONS 

While un the huot for the Ace of Spades, you will be able to ruo contracts for sev- 
eral different and often opposing factioos. You'll have to consider the conse- 
quences of taking a contract that goes against the desires of a faction, because • 
they may stop offering their goodies, or even become openly hostile. Yoor actions 
outside of contracts can also affect standing with a faction. You can get away with 
killing a faction soldier or destroying property if ether faction members aren't 
present but if there are witnesses, your standing with that factioo 
will be affected. If you get into bad staodiog with a factioo, you 
may he able to turn things around by making a friendly contribu- 
tion to the bouncer ootside the headguarters. Here is a descrip- 
tion of each faction: 

ALLIED NATIONS TASK FORCE 

The A.N. Task Force has one purpose: remove General Soog from 
power aod oeutralize the threat of his nuclear weapoos. It oper- 
ates as a military orgaoiiatino cootrolled by a committee. This 
has led to indecision and slow respoose to threats, and that's 
why some in their ranks call companies like ExDps. The A.N. has 
■a lot of firepower at its disposal, but it's beeo spread thin by 
North Korea's surprise offensive. Most important to you. they 
pay the bounty for each member of the Deck of 52. 

A.N. Leader: Cnlooel Samuel Garrett 
Garrett somehow maiotaios a conl head despite the mess that 
he's in charge of. He views meres as a necessary evil; if be 
had it his way. he'd have the Deck deed or captured inside of 

3D days, but it wouldn't be pretty. Aod he has to keep things 
pretty. He doesn't care which faction wins in the end, so long as the 
Deck is eliminated. 

CHINA 

While technically a part of the A.N, Task Force, China has also sent her own army 
across the border into North Korea, operating autonumously. The Chinese want to 
absorb North Korea after General Song is removed from power. They can provide 
armored vehicles and powerful [but imprecise] artillery aod air strikes. That is. if 
you remain on their good side. 

Chinese Leader: Colonel Peng 

Peng is utterly cold and professional. He is a stolid party member, he also recog- 
nizes the weaknesses of his own gnvernment. He views meres as he does any 
foreign agent — useful if controlled, but not to be trusted. 



-13- 




^r\ 



&j*m 



RUSSIAN MAFIA 

The Russian Mafia seeks to dominate the illicit markets of North Korea. It doesn't 
matter to them who is in power, as long as the Russian criminal network is 
allowed to operate. The Mafia's goals put them in opposition to all other grnups, 
They avoid direct military conflict and have very little military presence in North 
Korea. They do control the black market, so they cao provide supplies if yoo can 
get in good with them. They also maintain illicit hack-channel communications 
with the other factions, which allows yoo to hoy support options from other fac- 
tions through your criminal connections. 

Mafia Leader: Sergei Vnronov 

Vuronov is a young Russian punk, a post-glasnost thug, looking to make a name 
for himself apart from the established godfathers. His father is a 
powerful ex-KGB crime lord from Moscow. He is desperate to prove 
he's smarter, tougher, and better than everybody else out there. 



"14- 



T 



■*■ 



_ 




The South Korean Union is a military organization under heavy 
influence of the GIA. They want peace and reunification, with the 
I goal of installing a Western-friendly government. This brings them 
into opposition with China and to a lesser extent the Russian" 
Mafia. They rely on air support arranged by the CIA. The Union 
can provide you with stealthy and precise air strikes. 

SK Union Leader: Special Agent Mitchell Buford 

The Sooth Korean Union's leader is actually an American. Buford 
is b burnt out CIA ageot who has heen working in the field for 
way too long. He's determined to "get it right" this time and 
establish a strong pro-American democracy io a unified Korea. 
He sees Korea as the gateway to bringing democracy to China, 
and he still harbors an old-fashioned hatred of Commooism 
and Red China. He thinks of a mere as "one of the good guys" 
and is happy to share what Western comforts he has. 

NORTH KfJREA 

Under the grip of General Song, North Korea is trying tn main- 
tain its own stability and simultaneously conguer South Korea 
to unitE the Korean peninsula once again. Ultimately the goal 
is to use nuclear capability to become a world player. The 
Deck of 52 identifies key leaders in the North Korean faction. 

NK Leader; General Choi Song 

General Song was always brash and saw force as the solution to every- 



thing, hut his father never knew just hnw deep his son's lust for power had taken 
root. General Song is not only a brilliant military tactician, but also clever at hid- 
ing his true intentions, making him so influential dictator. However, despite his 
careful planning, there is one factor he didn't consider: a warrior for hire with 
the determination and skill to undermine his leadership, one Card at a time. 



GLOSSARY OF TERMS 

ACTION HIJACKING; You can hijack hostile 
vehicles mid-attack and turn the tables on 
ynur snemiss. Press the Y button at the right 
time to action hijack a vehicle. Remember: 
[I] Bruond vehicles with turrets cannot be 

hijacked until the gunner is killed. 
[1] Helicopters can only be hijacked when they 

are close enough for you to jump up and 

grab them. 

AIRSTRIKES: You cao call in different types of 
air support from the various factions. 
Sometimes a faction will provide air support 
fur a specific contract, but you can also 
.request it at any time via the Merchant of 
Menace. Got be careful; it's out cheap. See 
also "Designating" 

ALARMS: Enemy soldiers will often try to sum- 
mon reinforcements by triggering an alarm. If 
yoo cbo prevent them from doing so, you'll 
usually save yourself some trouble. 

ALLIED HASH: Mobile Army Surgical Hospital. 
The A.N. maiotaio a field hospital in each 
province. If you take too much pooisbment. 
you'll be medivaced here. Charges apply. 

AMMD: To refill your ammo, run over a weapoo 
of similar type or fiod an arnmn pickup. Most 
supply crates in the Merchant of Menace 
induce ammo pickups. 

BASH: See "Melee Bash." 

BINOCULARS: When on foot, click the right 
thombstick to switch to the binoculars. Use 
the left thombstick to control zoom level. 
Focus on faction unite/objectives lor more 
detail. Click the right thumbstick again to exit 
the bioncolars. 



I: A hard-working mere cao earn bonuses: 
Many contracts have bnnos conditions that 



pay extra cash. These are marked in teal on 
pur SNS radar and PDA map. 

- Most Mafia contracts have boous conditions 
that oolack extra - and very desirable - 
shop items. 

- Important: to collect bonuses, he sure to 
complete bonus objectives before complet- 
ing the primary objective! Voo won't get 
another chance, 

■ There's plenty nf other bonuses to be earned. 
Keep ynur eyes open, and try to make every 
one happy. 



Y: The various factions have a standing 
bounty do various items: 

- National Treasures: Widespread looting has 
spread North Korea's rich cultural heritage 
all over the country. The Chinese are keen to 
add these valuable treasures to the glory of 
the People's Republic. Collect eoough, and 
they'll grant access to some special support 
items, 

- Weapons ol Mass Destruction: Song's regime 
was running mottiple WMD programs. Blue- 
prints for all sorts of nasty stuff are all 
over the place. The Sooth Koreans are 
always interested in new ideas, so collect 
these on their behalf and they'll make it 
worth your while. 

- South Korean Listening Posts: The Smith 
Koreans have placed ihese not- loo -covert 
surveillance devices wherever they think 
they'll overhear an interesting conversation. 
The Chinese will reward yon handsnmely for 
destroying them. Destroy enough of them, 
and there might be a special reward. 

- Monuments to the "Great Leader": Like many 
dictators. Song had a thing for giant iriunu- 
ments tn his own greatness, Che South 
Koreans really hate that sort of thing, so 
getting rid of these monstrosities will make 
them very pleased with you. 

-The Russian Mafia are always on the lookout 



**m 




for vehicles for their blank maricEt activities. 
Sea Chop shop." 

: BRIBE: If a Faction becames Hostile to yiiu, ynu 
I can buy your way nut nf trouble with a bribe. 
]]b bribe a faction, go to the Faction HQ and 
"speak to the guard. 

H: A remote-detonated placed charge, here's 
how tn use it: 

[I] Select FJ4 from the support menu. 
[2] Place G4 by pulling the right trigger 
[3] Pull the right trigger again to detonate. 
[4] You cao place multiple charges before det- 
- oration by repeating step [I] before proceed- 
ing to step [3], 

CALL FDR EXTRACTION: See " Extraction". 

II: An enemy that has been subdued 
Takedown is referred to as a Captive. See 
own." 

HALLENGE: Be on tlie lookout for objects 
marked with b "$." These are challenges, odd 
■ jobs that you can do to pick up same extra 
cash, and to gain some taction status. 

CHEATS: A real mercenary would never cheat... 
would they? 

CHDPSHDP: The Russian Mafia- run a cbopshop 
where they will buy any vehicle you bring them, 
t's located near the Russian Mafia HQ in each 
province. It's a great way to earn cash, and to 
make the Russians happy. 

CIVILIAN: North Korean civilians are non-com- 
batants, and are caught in the crossfire of the 
invasion. See "Collateral Damage." 




COLLATERAL DAMAGE: Killing civilians is against 
Executive Operations' policy. It's ethical!, 
wrong and cists the company a great deal af 
money to counteract the negative PR generat- 
ed. ExOps deducts these costs From your 
account in real time. See alsn "Press." 

CONTRACT: Working with the factions i ran Ives 

performing a cootract for thern. Tn accept a 

contract: 

[I] Go to the Faction H(l. Faction HQs are 

marked with Flags on your SNS radar. 

[2] Talk to the goard to enter the HQ. You can't 

enter if the faction is Hostile tn you. 

[3] If you want to accept the contract talk tn 

the faction representative. 

[4] If you want to decline, just walk mil the 

way ynu came! 

CRATES: Be on the laokout for supply crates. 
They cantain all sorts of useful toys, and can 
he broken open with a Melee Bash, 

CROUCH: Click the left thombstick to cruurh. 
Movement speed is greatly reduced, but 
weapon effectiveness is increased. You'll auto- 
matically break oot of crouch as soon as you 
run. 

DECK DF 52: The Deck of 52 is the A.N. "most 
wanted" list in the form of a deck of playing 
cards, with Song as the Ace of Spades. Each 
member of the Deck of 52 has a bounty 
attached. You can check the status of the 
Deck of 52 at any time in the PDA. 

- Clubs: Division 39, state-spon-sored organ- 
ized crime. 

-Diamonds; Ranking officers in the North 
Korean military. 

- Hearts: Weapons scientists From Song's WHO 
programs. 

- Spades: North Korean Special 
Forces, Song's personal body- 
guard. 

I DELIVERY: See "Support." 

DESIGNATION: See also'dammers." 
The are three types of designa- 
tion: 

[I] Beacon: throw a smoke beacon 
by pulling the right trigger. Smoke 



•«■ 



beacons are used for shop deliveries, extrac- 
tion helicopters, and some types oF air support. 
[2] Laser: pull and hold the right trigger to 
guide air strikes. Releasing the right trig- 
ger early reduces accuracy. 
[3] Satellite: pull the right trigger to eater 
satellite targeting mode. Click the right 
thumbstick to cancel. Pull and hold the 
right trigger to initiate the strike. 

DISGUISE: See 'Vehicle Disguise." 

EMAIL: Use the PDA to check yo or email. See 

"Game Screen" section for more detail, page 8. 

EXECUTIVE OPERATIONS: Incorporated in 2DQ1. 
Executive Flperations [ExQps] is a private mil- 
itary company. Employing highly trained mer- 
cenaries, ExOps accepts contracts from both 
governments and private iaterests. 

EXTRACTION; Extraction is the final stage of 
non-lethal Verification. After subduing a cap- 
tive, call for an A.N. Extraction Helicopter: 
[I] Select the "CALL FOR EXTRACTION" sup- 
port item from the support menu. 
[2] Pull the right trigger to throw a smoke 

beacon. 
[3] Choose a nice, flat area for the helicop- 
ter to land. When the helicopter arrives, 
pick up the subdued captive and load 
him/her into the helicopter If the cur 
reot location isn't suitable For extraction, 
you can load the captive into most 
cars/trucks and drive somewhere else. 
When the captive is safely extracted, the 
A.N. credits your account with the bounty. 
See also "Support." 

FACTION AREA; See Trespassing 

FACTION DISPLAY: See "flags." 

FACTION STATOS: Each faction has an attitude 
towards you ranging from "friendly" to "hos- 
tile." When frieodly. faction soldiers will help 
you by manning your guns. When hostile, they'll 
attack you on sight. Check Faction Status 
through the PDA. 

FLAGS: Each factioo has a Hag: 

&S North Korea >* South Korea 

I Allies HI China 

El Russian Mafia 



You can press the left directional button to tog- 
gle the Faction Display flags above each unit 

FREEBIES: In some contracts a faction offers 
support at no cost. The number of "treebies" = 
is showo on the support menu where the price 
would otherwise be. 

GATES: Some gates will only open for vehicles. 
Some gates will only open fur vehicles of a 
certain fact inn. 

GRENADES: There 

are two types of 
grenade available. 
Press the white 
button to switch 
between: 
[I] Frag - lethal 
Pull and hold 
the left trigger 
to "cook" a 
grenade but 
don't hold it 
too longl 
[2] Hash - 
stuns enemies for 
a short time. 

GSHN: Glubal Satellite Reporting Network, the 
main news network on the ground in North 
Korea. See also "Press." 




: See "Passengers." 

HOSTILE: See "Faction States." 

HIJACKING: Any vehicle can be hijacked by 
pressing the T button. If a vehicle is being 
driven by a hostile enemy, you can't hijack it if 
a gunner is present See also "Action Hijacking." 

INTEL: Every Deck of 52 member you verify 
gives ran Intel When you have enough intel, 
the A.N. will offer you the Ace contract You 
can check how much intel you've accumulated 
by checking the intel bar in the Deck of 52 
status screen [in the PDA]. Whenever you gain 
intel. the PDA defaults to Deck of 52 status : 
next time you open it. to show you hew much 
you have, and hnw much ynu need to unlock 
the Ace. 

JAMMERS: The presence of a jammer blocks all 



-17- 





support [regardless of how it is designated]. 
use support either move away from the 
Timer, or find it and destroy it. 

AP: The PDA defaults to map mode. If you 
Inst, press the BACK hutton tn npen the 
PDA dud check the map. It's particularly use- 
ful to follow the roads. See the "Game Screen" 
sectinn far more detail, page 8. 

MASH: See Allied MASH. 

MELEE BASH: Press the X button to perform a 
Melee Bash, which will stun opponents and 
allow you to perform a Takedown [see 
Takedown]. 

MERCHANT DF MENACE: fhe Russian Mafia runs 

the black market io North Korea. Favored 

rciients are granted access to the Merchant nf 

|Menace website - a black market e-ccm- 

merce site with an impressive inventory nf 

H vehicles, weapons, supplies and pirated air 

"i'support. Use the PDA to visit the Merchant of 

Menace shop site. You can press the right 

directional button tn jump straight to the shop. 

OFFICERS: Officers are ranking faction soldiers 
with an eye for detail Be careful, because they 
can see thrnugh vehicle disguise. Officers al- 
ways have a faction status flag over their head 

PARKING LOT: Wheo you leave your vehicle not- 
side an HQ. you may find that it has been 
moved tn a nearby parking lot for you when 
you emerge This convenient valet service is 
performed at no charge [no need to tip]. 

PASSENGERS: Press the B button to honk the 
horn nf your vehicle [including tanks and hel- 
icopters] and attract friendly passengers. If 
the vehicle has t arrets, friendly soldiers will 
occupy the turrets first. Generally passengers 
get out of a vehicle when ynu do. but you nan 
pull the left trigger to gat out of a vehicle 
while leaving passengers inside. Alternatively. 
press the white button to eject passengers 
while you remain in the driver's seat. 

PDA: ExQps issue military grade ruggedly- 
modified Parson a I Digital Assistant, It doesn't 
play MP3s. Please see "The PDA" section for 
more detail, page 9. 




-18- 



PEKDPS: You will encounter various pickups 
on your travels: 

- Health: restore your health tn IDD%. 

- Ammo: refill all equipped weapoos. 

- Grenades: refill frag/stun grenades. 

- C4: a single block of C4. 

- Vehicle Repair: repairs vehicle armor. 

- Vehicle Ammo: refills vehicle emmo, 

PRESS: GSRN reporters are embedded with the 
Allies, It would be very unwise to allow a 
member of the press to come to harm. See 
"Collateral Damage." 

RADAR: See "SNS ." 

RADIATION: Irradiated areas have an unearth- 
ly glow. Only an armored vehicle [e.g., a tank] 
can protect yoo from the harmful effects of 
radiation. 

RESTRICTED AREA: The A.N. fly combat sorties 

throughout North Korea. They treat any incur- 
sion ioto a Restricted Area as a hostile act. 
and respond accordingly. Restricted areas are 
shaded red on your SNS radar. 

SHOP: See "Merchant ol Menace." 

SNIPER RIFLE: Sniper rifles allow you tn zoom 
in on your target. Click the right thumbsh'ck to 
zoom. Use the left thumbstick to zoom in/out 
Click the right thumbstick again to exit zoom. 

SNS: Satellite Navigation System. Fiona pro- 
vides ynu with a real-time satellite map of 
your immediate surroundings. See the "Game 
Screen" section for mure detail, page B. 

SUPPORT: Support is a general term (or vehi- 
cles, weapons, supplies, and air support that 
factions can deliver to your location All sup- 
port is accessed via a common interface: 
[I] Press the up or down directional buttons 
to access the support menu. The game will 
pause: so you don't have to rush your sdectinn. 
[2] Pull the right trigger In equip the current- 
ly selected support item. 
[3] The game will unpause. 
[4] Pull the right trigger to use the currently 
equipped support item, 
e. In some coses yoo may need to pull 
and hold the right trigger. 
b. Most support items are automatically 




unequipped after use. Return tn step [I] to 

use the support item again. 
Sumetimes support items are unavailable. You 
may be near a jammer, the support item may 
be rearming, or you may not have enough cash! 
See alsn "Jammers", "Merchant of Menace." 

SURVIVAL MDDE: When you've taken too much 
damage, the screen will flash red and time will 
slow down. This is "survival mode." Your natu- 
ral adreoaline will kick in to maintain your 
health at a minimum level. But one more 
decent hit. and you've got a arte way ticket to 
the Allied MASH. 

TAKEDOWN: Press the If button to subdue a 
stunned opponent with a takedown. Takedowos 
'are a required step in non-lethal Verification 
[see "Verification"]. 

TRESPASSING; Some areas of the map have 
been claimed by a particular faction. These 
areas are shaded hlue on your SNS. Ynu will 
be warned wheo you enter a faction area, and 
you shoold heed the warning: faction soldiers 
will shoot on sight, regardless of your stand- 
ing with them. That is. of course, if they recog- 
nize yon. Note that you're allowed in a faction 
area when you're on a contract for that [actio o. 

VEHICLE DISGUISE: The basic rule is "you are 
what you drive." Provided no-one sees you get 
in, and you don't do anything crazy, people 
notice only your vehicle's factioo, and treat 
you accordingly. That can be good or had. 
Watch out for officers! They have an eye for 
detail, and sec straight through disguise, 
alerting nthars. 

VERIFICATION; "Verify" means "provide praol ol 
capture or death to the A.N." the A.N. will only 
pay a bounty on a Deck of 52 member when 
they can verify the capture/kill. Note that the 
A.N. pay only hall bounty for a kill. Capturing 
is the by far the more lucrative option 



Non -lethal Verification [full payment]: 

[I] Stun the target using a Melee Bash or a 
Stun Grenade. 

[2] Subdue the target with a Takedown. 

[3] The "Call for Extraction" support item will 
be added to your support menu, 

[4] Use the support menu to call in an A.N. 
Extraction Helicopter. Try to pick a nice, 
flat area for the helicopter to land. 

[5] When the helicopter arrives, pick up the 
subdued CBptive and load him/her into the 
helicopter. 

a. If the current location isn't suitable tor 
extraction, you can load the captive into 
most cars/trucks and drive somewhere else. 

Lethal verification [half payment]: 

[I] Apply lethal force to the target. 

[2] Approach the target and take a digital 

photo 
[3]Fiooa will transmit the photo to the A.N. lor 

verification. 

WEAPONS: Ynu can cany two weapons at any 
one time To pick up s weapon dropped by an 
enemy, move over to it aod press the V button. 

WINCH: Most helicopters have a wioch. Here's 

how to use it: 

[I] Press the down directional button to lower 

the winch. 
[2] The winch will attach automatically to 

almost anything movable. Try to get the 

clamp nice and close. 
[3] Press the A button In lift as normal. When 

you're carrying something heavy, yoo may 

lose altitude as you Hy. 
[4] To drop an item, pres the up directional button. 
[5] To retract the winch, press the up direc- 
tional button [with no item attached], 
[BJNnte that small helicopters may not be 

able to lift heavy items. 



, i k v-'^ — r 




PANDEMIC 




EXDPS CORPORATE 




Director 
I Cameron Brawn 



Matthew Paul 
Art Director 



Lead Pragrammer 
I! mi ulil Picket 

Lead Designer 
Robert 'Djordi' 

f/!.!'il|!"-':i:i 

Lead Artist 
Manias Kylen 

Lead Animator 
Austin Baker 

Production 
Cnordinahir 

Rick Viscarielio 

Production 
Assistant 

Lara Panlilli 

Programmers 

David Uond 
Danien Chee 
Forrester Cole 
James Cimrad 
Mori F. Domowicz 
Basil Milooich 
Mikhail Mukin 
jimmy Nilssoo 
Matthew Reeves 
Ant tinny lavemr 
Sam 1 hump son 
Ding Yuan 

Additional 
Programming 

Jubn Crngg 
Wallace Huang 
Greg I each 
Stewart Miles 
Salah Kauri 
Joy Ryness 
Josh Verrall 
Jeromy Walsh 



Designers 

Brian Chan 
Matthew Colyille 

Nark i Domowicz 
Thorn us French 
Wallace Hnsng 
liabert Ln 
Chad Nicholas 
Jelfrey Vaughn 
Scott Warner 

Writer and Slnry 
Editor 

Matthew Cohille 

AddKiaoal Design 
Paul Baker 
Larra Paolilli 
Mercs Team 



Mutsuko Kasai 
Bnnnag 

Jljllll Chui 

Amie Haemi Hong 
Takashi Mnrishima 
Risako Tanede 
Wei W. Wiharjo 
Nick Reynolds 
Gabriel Ddgren 

Vehicle Artiste 

Audi™ MnurniBn 
David Griffiths 

Character Artist 

Ryan Butts 

Animators 

Sean McKinney 
Jasnn Shnm 
Kelio Zhu 

World Builders 
Young Choi 
Trilin 

Concept Artists 
Courtney James Gnu 
Andrew Kim 

Interface Artist 

Audrey Kazmin 

Additional Art 

Huan Pban 



Video Capture 
aod Edit 

Rick Viscariellu 

Sound Producer 
aod Lead Designer 
David Riiviu 

Associate Sound 
Designer 

AndrEw Waggooer 

Pandemic Studios 
CED 

Andrew Goldman 

President 

Josh Resnick 

Executive Art 
Director 

Carey Chico 

Director of 
Human Resources 

Tina Cruz 

Director of 
Operations 

Joseph Donaldson 

Production Support 
Kent Schoelke 
Tim Diamond 
Steve 1 1 Left 
Christine Mithiaru- 
S ewers 

MIS Manager 

Mariu Cabrera 

Technology Support 
Fim McMahnn 
Seen Hendun 

Welcome to 
the World 

Brady Willem Rosas 
Christine Yuao 
Ella Brennemn 

Loa 5.0 

Copyright <B 2DD3- 
2004Tecgraf. PDC- 
Rio. See 
www.luB.nrg 



Havok.com 

<B Cupyrigbt 059- 
200! Havnk.com 
Inc. [end its 
Licensors]. All 
Rights Reserved. 
See www.hevtik.cnm 
fur details. 

LUCASAHTS 

Producer 

Share Miller 

Prodocer 

Dan Pettit 

Executive Producer 
PeLet Hirschmann 

Build Engineer 
Colin Carley 

Lead Sound 
Designer 

Ellen Meijers 

Pre- Rendered 
Cutscene Lead 
Matt Dmcrnick 

Lead Testers 

Snby Most 
Hugh Mooro 

Voice Director 

Will Beckman 

Stnry Editor 

Ryan Kaufman 

Writer 

fim Davis 

Lead VoicE Editor 
Cindy Wang 

Original Themes by 
Michael Gianchinu 

Score by 

Chris C. Tilton 

Soundtrack 

Perfnrmed By 
Northwest Sinfnma 



Pre -Rendered 
Cutscene Team 
Ashnt Melkumnv 
Chris Miles 
Chris Weakley 
Derek Xakai 
Jnu White 
Jonathan Sgra 
Mike Cuttam 
Peter Carisi- 
del.appe 
Outer WhitesidE 
Ynkn Ballard 

Voice Editors 

G.W. Childs 
Harrison OEUtsch 

Additional 
Sound Design 
Julian Kwasneski 

Additional 

Sound Recording 
Nick Peck 

Additional Suund 
Recording and 
Voice Editing 
Jim Diaz 

Cutscene Mixes by 
SkyWalker Sound 

Fnley Artists 

Ellen Heuer 
Jana Vance 

Fnley Engineers 
Frank V?ps Merfil 
Geirgc [ Petarsnn Jr 

Localization 
Prodocer 
Huan-Hua Gh viz 

Product Marketing 
Manager 

Chris Susen 

Marketing 

Coordinator 
Greg Rnsenfeld 

PH Specialist 

Hadbzf Fitzgerald 





PR Maoager 

Jason Andersen 

Voice aod 
International Dept. 
Coordinator 

JeoniFer Sloan 

Manual Editor 

MutlliEw Kcasl 

Manual Designer 

Patty Hill 

Technical Direction 

Brent Dster 
Eric Johnston 
Junathan Williams 

Contract 

Administrator 
.Inhn Barrett 

Assistant Lead 
testers 

Bertrand R. 
Estrelladu 

Bryan "Bfunk" Finuki 
Neilie Jnhnson 
■Eric Raucb 
Jay TyE 
Finntt laytor 

Lead Compliance 
I ester 

Gai'id Chapman 

Internatiunal 
Lead Tester 

Gaiy Shew 

Assistant Lead 
Compliance Tester 
Ian Vraltard 

Quality Assurance 
Andrew Wong 
Chris Strable 
Christopher Brass 
David Stevensnn 
Dean Tsai 
Donald Berger 
Dweyne Denies 
Eddie Rajas 
Eric Heisser 
Eric Radgers 
Frederick Cooper 
Garf Fung 
Hun Hpl 
Ivan Jamei 



Jasun Wick 
John Siscel 
Jooathyn Brown 
Jonathan Kwnng 
Jnrdaii Robinson 
Kathryn Seahrun 
Katbenne Smith 
Manuel Espinosa 
Manuel Diaz III 
Matt Cabral 
Micah Ahshear 
Michael Scott 
Miguel Gonzalez 
Mike Willi; 
Nikolas Levenherg 
Nicolas Saoford 
Nicole Hernandez 
Phuc Vati Dioh 
Ryan Junes 
fhang Yj 
fymaine Clay 
Zach Pacz 

CompEiaoce Testers 
Chris Navarro 
Davsy Lei 
JuIiii EuwEiithal 
Sarah Cherlin 
Sbinichiru Ghyama 
Zak Hutitwork 
Nick Sinnntt 
Jeff Yoknmura 

Interoatiooal 
Testers 

Ananya Banerjae 
Christa Murse 
Erik Lamp 
J.D. Diaz 
Jeremy Leyland 
Ken Balough 
Yubu Shun 

Additional DA from 
Beta Breakers 

Alex Marcelu 
Alana Gilbert 
Nathan D'ttonnell 
Robin Vi I lose as 
Ben McEirny 
Robin Scbriebmen 
Robert Chrum. Bete 
Breakers OS Mgr 

Maoager of 
Duality Services 

Paul Pnrdy 



DA Supervisor 
Chuck McFadden 

DA Administrative 
Assistant 

Kallie Walker 

Product Support 
Supervisor 

Jay Geraci 

Master Leb 

Eric Raucb 
Joy Tye 
Scott Taylor 

Mastering Lab 
Specialist 

Wendy Kaplan 

Bosioess Affairs 
John Garrett 
Anne Maris Hawkins 
■Seth Steinberg 
Mark Barbolafe 
Jannett Shirley- Pali I 
Mary Carter 

Opening Video 
Montage 

BLT-Ar 

LDCASARTS [HANKS 

Travis Air 

Force Ease 

Cap'ani John 
Brennan and 
Lieutenant Wphifi 
Jackson 

Gibbons Enter- 
tainment Armory 
Larry ZanoFf 

Wes Thompson's 
Pirn Rifle Range 
Mike Thompson 
Geoeral Mnlors 
Hummer 
Anne Marie Stein 
Atsuku Matsumotn 
Camels McLanahan 
Darragh D'farrell 
Jeff Kliment 
Jefferson Dong 
Jim Ward 
John Gen g began 
John Stafford 
Keren Downey 

--23- 



Luces Liceosiog 
Marl Berbolak 
Randy Breen 
domes Miller 
Setb Steinberg 
Currin Cyr 
Jack Bill ij 
Erik Woods 
Michael Gerhardt 
Furd Thaxtun 

Very Special 
Thanks to 

Deunge Lucas 



CAST 

Matthias Niissnn 
Peter Stormare 

JenniFEr Mui, News 
Correspondent I. 
PumJB I 
Jennifer Hale 

Chris Jacobs. News 
Correspondent 2 
Phil LaMarr 

Fiuiia Faylur 
Amy lee 

Colonel Samuel 

Garrott 
Carl Welthers 

Agent Mitchell 

BuFord 
Bruce Mcliill 

Sergei Voronuv. 
Allied Soldier. Allied 
Pilots I and 7 
Chris Cox 

Cnlunel Zhuu Peng 
James Bong 

Captain Kai Leu. 
China Saldier 
George Cheung 

Adriana Livingston 
Moira Quirk 

Josef Vorinnv 
Charles Dennis 

JuuiiialisL and News 
Correspondent 3 
David Rnhli 



FxOps txBcotive 
David W. Collins 

Additional Voices 

Ahs Fridmen 
Arthur Eng 
Asbol Melkumov 
Bynung II Kim 
Jae ChuE 
Jie Chen 
Jinnie Hung 
Kevin Song 
ley lang 
Turn Kane 

Sooodtrack 
Performed By 

Northwest SinFonia 



^*r 



1 



CONTACT INFORMATION 




1 1 H T LINE 

jicasArts lias set up a variety of serwEls In 
provide you with irf offh atio n about our latest 
7 pmes. hint and gameplay assistance, and tech- 
el support 

U.S. 

H you need a hint, you may call nor aulumated 
Hint LinE. Hi is service ousts St. 99 per minute, 
regmres a touch-tune phone, and you must tiE Bt 
; least IB years uld ur have a parent's permis- 
sion to cull. The number is I-9DD-323-JEDI 
[I-90D-329-5334]. The option to speak with a live 
Hint Operator is also available from this number. 
Him 11, r operators are available during regular 
busioess hours. Won day- Friday, 9:00 a.m. tn 0:00 
p.m [Pacific Standard Time]. [Average call length 
is three minutes.] 

" CANADA 
Our I Iml line is also available to our Canadian 
BStomers. This service costs El. 90 [D.S] per 
minute, requires a touch tone phone, and ynu 
must be at least IS years nld or have a parent's 
permission to call Toe number is I -90 D -4S1- JEDI 
[9DD -451 -5334]. Hint line operators are available 
during regular business hours, Mnnday-fridey. 
9:00 a.m to fi:0FJ p.m. [Pacific Standard Time]. 
[Average call length is three minutes.] 

UUXM'i RESERVES THE SIGHT ID KE0N0NUE (HE 
HINT LIKE a ANY IIML AND WITHOUT NOTICE 

WHERE TO FIND 
US ONLINE 

Visit the LucesArts Technical Support Wch site al 
support.lucasarts.com where ynu can receive 
online technical suppnrt through Voda's Help 
Busk browse technical documents, or leave a 
message for en on-line representative. 

YQQA'S HELP DESK 

Voda's Help Desk, an interactive knowledge base, 
is available in the [admiral Support section of 
the lurasArts Web site at suppurt.litrasarts.com. 
Voda's Help Desk offers solutions to technical 



issues based en information you provide. You can 
receive technical support 24 hours a day. seven 
days a weak. If Yoda's Help Desk is unable tn pro- 
tide a solo ti no to ynur problem, ynu cao send an 
e-mail message to an online representative. 

TECHNICAL SUPPORT 
PHONE NUMBER 

Ihis number is for technical assistance only. 

Hints will not be given out aver the Technical 

Support line. You can reach oar Technical Support 
department si 1-415 - 507-4545. We are available 

Monday-Friday. 9:DD 3 m. tn G:D0 p.m. [Pacific 
Standard Time]. 

TECHNICAL SUPPORT FAK 

We else offer the option of faxing os with yoar 
questions at: HI5-507-Q3Q0. Whan sending a 
fax, include your oame, fax oumbjr with area 
rode, and a voice phone aumher to contact you 
in case we experience problems failing yoa hack: 

TECHNICAL SUPPORT 
MAILING ADDRESS 

Yuu can also mail us directly al 

tucasArts, a division of Lucasfilm Entertainment 

Cnmpany Ltd. 

P.D. Box I03D7 

San Rafael. CA 94917 

Attn Product Support 

LUCASARTS 
COMPANY STORE 

Safe, quick, convenient shopping is jast a click 
sway. Visit our secure online stare at 
storE.lucBsarts.cnm fur great deals on games and 
unique items ynu won't find anywhere else — 
hats T-shirts and much mure. Order online or 
call toll-lree at I-B88-LEC-GAME5. [lechnical 
support is not available an this line.] 



-24- 






SOFTWARE LICENSE/LIMITED WARRANTY 



PLEASE READ THIS LICENSE CAREFULLY BEFORE INSTALLING OR OTHERWISE USING THE SOFTWARE BY 

INSTALLING ETC OTHERWISE DSING THF 50FTWARF. YDU ARE AGREEING ID BE BDDND BY THE TERMS OF THIS 
LICENSE. IF Y00 DL1 NDI AGREE TfJ IHE TERMS OF THIS LICENSE. DO NOT INSTALL DR USE IHE SDFIWARE 
AND PROMPTLY RETORN IHIS PACKAGE AND ITS CONTENTS TO THE PLACE OF PURCHASE FDR A REFUND DR 
EXCHANGE SUBdECTTD THE ROURN PDLICV QF THE RETAILER. 

The ceinpuler program, artwork, music, prated materials, nn-line nr electronic documentation, 
and other components included in this product and all copies of such materials as such as may he 
modified or apdated [collectively referred to as the "Software"], are the copyrighted property of 
LucesArts. a division of Lucasfilm Entertainment Company Ltd. and/or its affiliated entities or divisions, 
and its licensors [collectively referred tn as "LucasArts" nr "Publisher"]. Itie Software is nnn-exclu- 
sively licensed [not sold] to ynu, and LucasArts awns and/ar controls all copyright, trade secret 
patent aad other proprietary rights ia the Software, LucasArts may make improvements or updates to 
the Software al aay time and with or without notice to you, which may be automatically downloaded 
into the memory card[s] used in connection with the Software. Such updates or improvements may 
change the game play associated with the Software, 

Subject tn the terms and conditions of this Agreement, you may use the Software, solely for your 
personal use and only in connection with a Microsoft Xhox video game system. You may nnl circum- 
vent or attempt In circumvent any technological measures in the Software or the media designed In 
prevent copying or unauthorized access. 

All rights not specifically granted under this Agreement are reserved by LucasArts aod. as appli- 
cable, their licensors. Vou may not: [I] copy the Software in its entirety onto e hand drive or other 
storage device and you must run the Software Fram the incladed Digital Versatile Disc ["BVD"L [Z] dis- 
tribute, rent, lease or sublicense all or any portion of the Software: [3] modify or prepare derivative 
works of the Software, except as otherwise may be allowed herein; [4] transmit Ihs Saftware over a 
network, by telephone, or electronically using any means, or permit use nl the Software, in a network, 
multi-user arrangement or remote access arrangement except in the course uf your network multi- 
player play af the Software over authorized networks in accordance with its documentation; [5] eogage 
in matchmaking for malti-player play over unauthorised networks: [G] design or distribute unautho- 
rized levels; [7] reverse engineer the Software, derive source carte, ur utherwise attempt to recon- 
struct or discover any underlying snurre code, ideas, algorithms, lile formets. programming nr inter- 
operability interfaces uf the Software by any means whatsoever, except to the extent expressly permit- 
ted by law despite a contractual provision to the contrary, and then only after you have notified 
LacasArts in writing of your intended activities; [8] remove, disahle, or circumvent any proprietary 
notices nr labels contained on or within the Saftware; [9] export or re-export the Software or any 
copy or adaptation thereof in violatian ol any applicable laws or regulatiuns; or [10] cummercially 
exploit the Software, specifically at aoy cyber cafe, computer gaming center or any olher public site 
without First obtaining a separate license from LucasArts [which it may or may not issue in its sole 
discretion] for such use, and LucasArts may charge a fee far any such separate license. 

Yoa may transfer the Software, but only if the recipient agrees to accept and ha baund by the terms 
aod conditions of this Agreement If yoa transfer the Software, yon must transFar all components and 
d 11 cu mentation. Your rights in and to this license ere automatically terminated if and when yai, trans- 
fer the Software. 

LucasArts warrants to the original consumer purchaser only that the media furnished in Ihis 
Software will he free from defects hi materials and workmanship under normal ase lor a period id 

--Z5-- 



J] 



'* u> 



■f^ 




ninely [HOI days from the date nf purchase [as evidEnced by your receipt]. If the media furnished in 
Hits Software prrivtis to be defective, and provided that the original consumer purchaser returns the 
media co LucasArts in accordance with the instructions in this paragraph. LucasArts will replace the 
jfefective media: [a] free nf charge to the original consumer purchaser, if the media prates tn be 
defculivi: within the ninety [HD] day period following the date of purchase, or [b] for a fee of Slo.Dll 
[all references herein ire to United States dollars] per DVD. if the media proves to be defective after 
the expiratiou of the ninety [HD] day warranty period, provided that the request is made within a rea- 
sonable time from purchase, and LucasArts continues to distribute the DVD commercially, lo obtain a 
replacement DVD. please return the defective DVD oniy, onstage prepaid, tn LucasArts, a division nf 
Lucastilm Enterlainmenl Company Ltd.. P.O. Bex ID3D7, San Rafael, CA 34912. accompanied by proof nf 
dete of purchase, a description a! the defect, and your name and return address, as well as a check 
for $15 DQ made payable tn LucasArts per DVD if after expiratioo of the warranty period. LucasArts 
will mail » replacement to you. In the event that the Software is no longer available, LucasArts retains 
the right to substitute e similar product of equal or greater value. This warranty is not applicable and 
tftall be void if the defect has arisen through ah use. mistreatment, neglect, or from normal wear and 
tear LucasArts has no obligation to prnvide support, maintenance, upgrades, mndificatinns nr new 
releases under this Agreement. 

Vou expressly acknowledge and agree that use of the Software is at yoor sole risk. Except for the 
limited ninety [3D] day warranty no the media set forth above, the Software aod aoy related iSiica- 
mentatinn or materials are pravided "AS IS" and without warranty nf any kind. LUCASARTS EXPRESSLY 
DISCLAIMS ALL WARRANTIES. EXPRESS AND IMPLIED, INCLUDING, GUT NOT LIMITED TO. THE IMPLIED WAR- 
RANTIES UE MERCHANTABILITY, FITNESS FDR A PARTICDLAR PDRPUSt AND NONINFRINGEMENT LUCASARTS 
DDES NDT WARRANT THAI THE FDNCTIL1NS CONTAINED IN THE SOFTWARE WILL MEET YDUR HEQDIREMENTS: 
THAT THE OPERATION DF THE SOFTWARE WILL HE UNINTERRDPTFD OR ERRDR-FREE, OR THAI DEFECTS IN 
THE SUETWARF WILL BE CORRECTED THE ENTIRE RISK AS ID THE RESULTS ANO PERFORMANCE DF THE SDR ■ 
WARE IS ASSUMED BY YQU. AND YTJU [AND NOT LDCASARIS] ASSUME THE ENTIRE CDS! DF ALL SERVICING. 
REPAIR ANO/DR CQRfifCIION. LUCASARTS SHALL ALSO NUT BE LIABLE FOR ANY DELAYS. SYSTEM FAILURES 
OR SYSTEM OUTAGES WHICH MAY. FROM TIME TD TIME, AFFECT ONLINE GAME PLAY IF APPLICABLE UR 
ACCESS 1HERFTU SDME JURISDICTIONS DD NUT ALLDW THE EXCLUSION DF IMPflFD WARRANTIES, SD THE 
ABOVE EXCLUSION MAY NDT APPLY TO YOD. 

DNDER ND CIRCUMSTANCES INCLUDING NEGLIGENCE. SHALL LUCASARTS, DR ITS OIRECfORS. OFFICERS. 
EMPLOYEES. LICENSURE. LICENSEES OR AGENTS. BE LIABLE TD YOD FDR ANY INCIDENTAL, INDIRECT SPE- 
CIAL DR CDNSEUDENTIAL DAMAGES [INCLUDING DAMAGES FDR LOSS DF BUSINESS PRDFITS, BUSINESS 
INTERRUPIIDN. LOST DAfA, LDSS Of BUSINESS INFORMATION, ANO THE LIKE] ARISING UUT UF THE POS- 
SESSION. DSE. DR MALEDNCTIUN DF THIS PRDDDCT. INCLUDING WITHDDT LIMITATION. DAMAGE ID PROP- 
ERTY AND, TO THE EXTENT PERMUTED BY LAW. DAMAGES FDR PERSONAL INJURY. EVEN IF LDCASARIS OR 
LUCASARTS AUTHURIZFD REPRESENTATIVE HAS BEEN ADYISED DF THE POSSIBILITY OF SUCH DAMAGES OR 
LDSS. SDME JURISDIC1IUNS DO NOT ALLDW THE LIMITATION OR EXCLUSION DF LIABILITY FDR INCIDENTAL 
OR CONSEQUENTIAL DAMAGES, SD THE ABOVE LIMITATION OR EXCLDSIDN MAY NDT APPLY ID YOU. 
YOD AGREE THAT THE LIABILITY Of LUCASARTS ARISING OUT OF ANY KINO DF LEGAL CLAIM [WHETHER 
CDNfRACF. TURF. DR OTHERWISE] WILL HOT EXCEED THE AMUDNI YOD DRIGINAilY PAID FDR THE DSE 
THE SOFTWARE. YDU AGREE TO WAIVE ANY RIGID TD EQUITABLE RELIEF. INCLDDING. WIIHDD1 LIMOA- 
TIQN, ANY INJUNCTIVE RELIEF, ID ENfORCE THE TERMS HEREOF. THE PARTIES ACKNOWLEDGE THAI [HE LIM- 
ITATIONS OF IIABILITY IN THIS AND DTHER PROVISIONS DF THIS AGREEMENT AND THE ALLOCATION DE RISK 
HEREIN ARE AN ESSENTIAL ElEMENT OF THE BARGAIN BEIWEEN IHE PARTIES, WFTHOUT WHICH LUCASARTS 
WOULD NOT HAVt ENIERED INIO THIS AGREEMENT, LUCASARTS' PRICING REILECIS THIS ALLUCATIUN DF 
RISK AND THE LIMITATION DF LIABILITY SPECIFIED HEREIN. 

-26- 





' HAVE OIHEH RIGHTS DEPENDING 



THIS WARRANTY GIVES YOD SPECIFIC LEGAL RIGHTS, AND YDU 
DN THE LAWS IN YOUR SWF 

This Agreement is governed in all respects by the laws of the Slate of California as such laws 
are applied to agreements entered intn and to he performed entirely within California hetween 
California residents, and ynu hereby coosent to personal jurisdiction in California. This Agreement will 
not be governed by the Dnited Nations Convention on Contracts fur the Interoatiooal Sale of Goods, 
the application of which is expressly excluded. You and LucasArts each agree that aoy claim or con- 
troversy arising out of this Agreement or the Software shall he settled by expedited binding arbitra- 
tion in accordance with the rules of the Americao Arbitration Associatian, Such arbitration shall take 
place in Mario County, California, aod you waive aoy claim that such forum is inconvenient. Any such 
claim nr controversy shall be arbitrated solely on an individual basis end shall not be consolidated 
with a claim oF any other party. The arbitrator may out change the terms of this Agreement, fhe arbi- 
trator may award injunctive or nther equitable relief to enforce the terms hereof; provided, however, 
that no injunctive or Equitable relief may be swarded that would enjoin or impair LucasArts' rights or 
ability tn distribute nr otherwise market, advertise, promote or exploit the Software. If it is judicially 
determined that any claim or controversy arising out of or related to this Agreement or the Software 
cannot be settled by expedited binding arbitration as noted above, then you agree that any such claims 
nr controversies shell be brought and maiotained in the state coorts located within the County of 
Mann. State of California or the federal courts of the Northern District of California, and you waive 
any cloim that either such foram is inconveoient. Fhe foregoing shall not preclude LucasArts from 
seeking any injunctive or other relief for protectioo of LucasArts' intellectual property rights or simi- 
lar rights in aoy coort ol competent jurisdicttafl Because lucasArts would be irreparably damaged if 
the terms of this Agreement were not specifically enforced, you agree that LucasArts shall he entitled, 
without bond, other security or proof of damages, to appropriate equitable remedies with respect to 
breaches of this Agreement, in addition to such other remedies as LucasArts may otherwise have under 
applicable laws. The prevailing perty in any action to enforce this Agreemenl shall be entitled (o recov- 
er costs and expenses including, withoot limitation, reasonable attorney's lees, LucasArts shall have 
the right, but nut Ihe obligation, to defend or settle, at its optioo, aov action or proceeding arising 
from a claim that your permitted use of the Software infringes or misappropriates eny patent, copy- 
right, nr other ownership of a third party. Vou agree to provide LucasArts with written notice of aoy 
such claim withio teo [ID] business days of your first knowledge thereof and to provide reasonable 
assistance in the defense of soch claim. LocasArts shall have sole discretion and central over the 
defense nr settlement of such claim, unless it declines to defend or settle soch claim, in which case 
yoo are tree to pursue such coursu uf action Wyotl reasonably del ermine lucasArts is under no obli- 
gation hereonder to indemnify or hold ynu hermless with respect to any actions, proceedings or 
claims, In the event of such a claim, or if LucasArts believes such a claim is likely, LucasArts may: [i] 
procure tor yoo the right In continue using the Software; [ii] modify the Software so that it becomes 
no n -infringing-; nr, [iii] terminate this Agreement. You agree to comply with any court judgmenl or 
uther conditions imposed on you or LucasArts as a result of an allegation ol patent or copyright 
infringement [whether by coort order, agreement or otherwise], whether nr nnt soch judgmenl or con- 
ditions contradict the conditions of this Agreement, including without limitation, ceasing use of the 
Software. 

If any provision of this Agreement is held to he invalid nr oneolorceahle, such provision shall be 
struck Find the validity and enforceability af the remainder of this Agreement shall in oo way be affect 
ed or impaired thereby and such provision shall be enforced to the maximum extent possible sn astn 
effect the intent of the parties aod shall be reformed withoot further action hy the parlies to the extent 
necessary to make such provision valid and enforceable. LocasArts' failure tn act with res| 

-27-- 




feach hv yitu jr others dries mil waive LutiaxArts' i-i rj h I In m.i wilh rasped In subssquenl or similar 

'breaches, nar will any single nr partial exercise at any right berEuoder preclude further exercise of 

[iny other right hereunder. This AgreEment sets forth the entire understanding and agreement between 

you and LucasArts with respect to the subject mattEr hErenf Except as provided herein, this Agreement 

pay nut he amended except in a writing signed by hath parlies: provided, however, thai LucBsArts has 

the right, without noticE and/nr without a writing signed by hnth parties, tn amend this Agreement in 

conoEction with any modifications or updates to the Software. 

fhe license term shall cnmmeoce as of the datE ynu install or otherwise use the Software. Vau 
may terminate this license by disposing nf the Software. Without prejudice to any other rights oF 
LucBsArts. this Agreement will terminBte automatically if you fail ta comply with its terms and condi- 
tinns. In such event, you must dEstruy all copies of the Software and all its component parts. Vour 
disposal nr destruction nf the Software and any component parts must be done in accordance with 
applicable law. Except lor the license granted herein and es expressly provided herein, the terms of this 
Agreement will survive terminstian. 

If the Software is acguired under egreement with the U.S. gnvErnmEnt nr any agEocy nr instru- 
mentality thereof, it is acquired bs "commercial computer software" subject to the provisions hereof. 
Bs specified in 48 CFR 12.212 of the FAfi and. if acquired for Department of Defense [DoD] units. 48 
CfH 227-72D2 of the DoD FAR Supplement or sections succeeding thereto. 

IticFisArls and the LucasArts logo are registered trademarks of lucasfiim Ltd. Pandemic and the 
Pandemic logn are registered trademarls and/or trademarks of Pandemic Studios, LLC in ttia llmlnil 
States aod/or other countries, respectively. ©2DD5 Lucasfiim Entertainment Company Ltd. and 
Pandemic Studios. LLC S ® or TM as indicated. All rights reserved. 

This game and manual are each a work nf fiction. All of the characters, events. I neat ions, logos, and 
Entities portrayed in this game are fictional. Any resemblaoce to real persons, living or dead, or actu- 
al events, is purely coincidental. 



LucasArts, a divisian af 

Lucasfiim Entertainment Company Ltd, 

P.O. Box ID3D7 

Sao fefael, CA 34BI2 



V£ - re(Fl fotrS t ***** W 

call rioAl* & cad*®*" 

FAX P^OtOS t- *>K& 



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28- 



-29-